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I’m Nathan,
a Composer in Atlanta

I write music for games and interactive media. I specialize in melodically-driven tracks, inspired by JRPG classics such as Final Fantasy, Suikoden and Octopath Traveler.

Character portrait of Nathan David McWilliams

Take a look at my music portfolio

My role: Composer

Selected Compositions

A selection of my compositions across various recent projects. Styles include instrumental, orchestral, atmospheric and more.

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My role: Additional Composer

Turning

A combat-less game about agriculture, economy, and exploration developed for fans of Stardew Valley, Forager, and A Link to the Past.

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View project websitefor Turning
My role: Primary Composer

Recidivia

A story-driven 2D RPG under development by 1ManArmE Studios. Contributions include multiple orchestral and instrumental tracks.

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View project websitefor Recidivia
My role: Composer

Vulgari

A top-down, rogue-like adventure game developed by Statson. Features strings, flutes, harps, taikos and hand perc.

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What my clients say about my work

Fantastic relationships are all about communication. If we can connect first as humans, we’ll deliver our best work.

My broad set of services

Composing for games is my passion, but also just the start. I can help bring your game to life with dynamic implementation.

Composing

Composing music for games, specializing in orchestral melodies and ambient soundscapes.

Mixing and mastering

Mixed and mastered audio tracks and stems, in any requested format.

Live recording

Live recording of orchestral flute and various winds from around the world, plus e-drums and hand perc.

Audio implementation

Integrating audio with tools including FMOD and Wwise, and full integration with game engines such as Unity.

Audio programming

With over 11 years of professional coding experience, I’m fluent in languages including Java, JavaScript, C# and GDScript.

Get in touch

Looking for another service? Get in touch with me, there is a high chance that I can help!

Get in touch